Sokobomb Version 1.1 Released
I have rewritten the level design for Sokobomb to fit more a block pushing game.
The game starts out with very traditional Block pushing levels. But then in the forth level I introduce the bomb.
The bomb is now a pushable block that will delete anything that collides with it.
Even walls are destructible.
Why the changing the game?
I have bigger plans for this game. Plans that I can't quite formulate just yet. However, at the core idea is to manipulate a dungeon using bombs. I already had a log of the bigger game implemented already, but during playtesting, i good the feedback that players didn't know how to use the bombs — making the entire premise of the game null and void.
With this update, I want to give the player confidence in the core mechanics. This gives me a baseline to build upon.
I can't promise much but hopefully this will not be the last update.
Files
Sokobomb
Small sokoban game with bombs
Status | Released |
Author | Orasund |
Genre | Puzzle |
Tags | 2D, Difficult, grid-based, Pixel Art, Short, Singleplayer, Sokoban, Turn-based |
Accessibility | Color-blind friendly, High-contrast |
More posts
- Sokobomb Version 1.3 ReleasedJan 19, 2024
- Sokobomb Version 1.2 ReleasedJan 14, 2024